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bullet SUF_DC.Hunter
30 Jun : 16:09
OK.. they screwed me... just sent my modem via UPS this morning.... give me a few more days....
bullet SUF_DC.Hunter
28 Jun : 09:05
Tuesday, tuesday, tuesday!!!
bullet SUF_Coastie
25 Jun : 23:38
GOOD QUESTION.....
bullet barknlice
25 Jun : 23:13
Wheres the COD5 map pack 2 at for pc?
bullet SUF_Doc_D
23 Jun : 21:11
That just means we need some SUF COD 4 and 5 maps - that's all!

Latest Forum Topics
  Thread Poster Views Replies Lastpost
Coastie & DC Hanging Out (Jokes And Videos) SUF_CHiLLiN 13 1 SUF_Skullskewer
Fri Jul 03 2009, 08:55PM 
Gaming Machine / Server (Chat) SUF_CHiLLiN 38 1 SUF_Coastie
Fri Jun 12 2009, 04:03PM 
Headphones (Jokes And Videos) SUF_Skullskewer 38 4 SUF_DTD
Mon Jun 08 2009, 06:24PM 
Threads: 231 | Replies: 1532 | Views: 17996
Friday 10 April 2009
CoD:WW Map Pack 1 Coming Here!
Attention all Call of Duty World at War Fans, well it is finally here. The 1.4 Patch is available for download. Yes, this is true, this is not a late April fools day joke.

Included in this patch is 3 new multiplayer maps, the long and awaited new zombie map which includes perk a cola machines, shock defense and some new animations. The Patch also included with this download contains some interesting and long awaited fixes for us as well. There is improved spawning logic, auto balancing is improved, lag from firing tanks is fixed, bouncing betties now credit you with a team mate kill, player penalties for team kills in search and destroy, martyrdom no longer causes direct impact deaths and bayonet jumping has been disabled. Also great news for mappers and modders is included. Hold breathe and sprint functions are working as intended, missing assets csv is generated when you run developer 1 and iwd's can be placed in the usermaps folder.

Thank you for being patient and enjoy.

Included:

* 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
* Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
* Improved spawning logic.
* Auto balancing improvements. Players are no longer auto balanced while completing objectives.
* Mods: IWD’s can be placed in the usermaps folder.
* Mods: Hold Breath / Sprint functions as intended.
* Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
* Fixed lag caused by shooting at tanks.
* All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
* Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
* Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
* Martyrdom no longer causes direct impact deaths in Hardcore modes.
* “Bayonet jumping” has been disabled.

DOWNLOAD BELOW

http://www.gamershell.com/download_43286.shtml
Posted by Dominator on Friday 10 April 2009 - 02:27:08 | Add/Read Comments: 5
Sunday 05 April 2009
New Website
As you can see we have moved to the new website, I needed the direct web address to manage certain things not in an extra folder, so I moved the site to "temp" however many people was asking about where is it, what's going on?, is it finished yet, however the old site seemed to work just fine and people were posting so I decided to move you all to the site that is "CURRENTLY UNDER CONSTRUCTION".

I may not be around much, mainly because I have started my new contract at work working 11 hour shifts throughout the night until morning and I'm still getting used to it. Please rest assured that the little time I have has been going onto the website, so please "No Backseat Driver Questions". Also there is the fact that you have not seen me in game either, don't take this personally or the wrong way, I have not played COD4+COD5 since Shadow Blades (properly (last time ever played was months ago)) died and I have not found the love to play the game as of yet.

The new site is not complete however some people may say its boring, simple and broken... well your right, its still in the works.

Simple - SUF eats bandwidth like no other site - I am trying to reduce the problem.
Boring - WHY?? the fun stuff happens in game and I have not finished this site yet.

Sorry for not posting any of this, I am totally busy and thought if I'm working on the site (Site Down Flag) that they will understand and know I'm working on it. I am around but only a few hours before I go to sleep, and a few before I go to work, so I am about but due to the time zone, plenty will not see me.

EVERYTHING is on the site that was on the old one, minus some annoying ones, to make it really simple.

FORUMS - on the forums link
SERVERS - on the server link to show infomation
STATS - to show in-game stats

As reaper said - to change theme click on "select theme" menu and it will drop down. You can then choose your theme.

The page layout has changed to 2 areas - this is for the people who don't have (big or wide-screen) monitors and are saying that they have to scroll left to right to read the news etc. I'm working on trying to et everyone happy.

Until the website is completed (you will see the progress) nothing will be 100% working, however the forums, pm, stats and server info is all fully working and that is what most of you only used in the old website.

Please rest assured that I'm working on all the time I have available to complete this website, make it to appeal to everyone and keep less strain on my server. I'm not being all funny because I have started my own company, its just that SUF's website uses around 400MB bandwidth daily and this is outrageous and scary for a clan website with a few members.

Once everything has been done - ill revert everything to USA (timezone , server location) and give SS the details back etc. But for now the server stays in UK and the timezone etc. whilst I work on it.

Please post any comments below on this situation and what you would like to see on this website. I will try to update this page as often to show my progress just to keep you all informed. (I have just finished work 9am - after a 11 hour shift and this has wasted 15mins of valuable sleep time - LOL working again, again sorry for not keeping you posted, i just thought you would know my intentions.

[ Read the rest ... ]

Posted by Dominator on Sunday 05 April 2009 - 03:17:05 | Add/Read Comments: 6
Friday 06 March 2009
COD: MW2 Leaked??
These CoD:MW2 (CoD6) details were leaked from TiltedScreen and may be fake or real.

*Vehicles will be in MW2
*M16 will return, using stopping power will only be OHK at head, neck, and torso (abdomen, limbs, and hands/feet will not)
*Ak47 and M4 will return, unknown if there are any changes
*M40 will return, ACOG damage boost will be fixed
*Scorpion, P90, M21, R700, G3, G360 will not return
*There are more unknown weapons that will not return
*New sniper rifle: SR25M (United states forces)
*New Assault rifle: Diemeco C8 (Canadian forces M4 equivelant)
*New Assault rifle: L85A2 (United Kingdom forces)
*Total weapons in multiplayer are said to be around 35
*Favourite Modern warfare 1 maps will return
*Helicopters, air strikes, UAV will return
*Red dot sightings will come in different shapes for multiplayer (circular, square, original)
*Snipers will have special grass camouflage (As seen in Modern warfare 1’s campaign)
*All perks will return from MW except eavesdrop and others will be altered
*All gametypes will return from MW and all will have hardcore versions
*New gametype: Secure (Call of duty version of capture the flag, however you capture the enemy’s Intel)
*New gametype unconfirmed name, similar to search and destroy, however instead of trying to plant a bomb, you try to kill a specified enemy
*Solider customization for each class (and each country)
*Sniper with silencers will NOT be in multiplayer
*There are NO bots in local multiplayer
*Similar version to Nazi Zombies, however details are unknown
*NO guest players online, 1 player per console
*Killcam save feature
*There is blood and gore
*Offline/Online Co-op
*Story takes place in the Middle East
*Role as US marines return
*Ken Lally voice work in campaign
*Release is set for sometime in November
*New army tags will be available to add different elements in campaign (similar to halo skulls)
*Campaign-only weapons
Posted by Dominator on Friday 06 March 2009 - 18:41:34 | Add/Read Comments: 3
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